Retroshooter. Source materials.

Howdy all,

A few weeks ago I revisited Retroshooter for my class as a part of a transfer from Unity to UDK. I don’t think that I sold UDK very well due to my ranting about creating a basic terrain, or the process of shutting down UDK to compile, then reopen and test…

Anyway, I’ve resurrected Retroshooter for UDK Feb 2013 beta and included a model I created, rigged and brought into UDK to take the place of the Zombies. Unfortunately the poor chaps seem to lose their arms, probably because I disarmed them, making them… (h)armless.

I thank you… Please comment on youTube if you wish, I can’t work out how to turn on comments here without getting hammered by spam. The original video is at Retroshooter on youTube

Retroshooter files This contains…

The config files

DefaultGame.ini
DefaultEngine.ini

The retroshooter class.

RetroShooterGameInfo.uc
RetroShooterPlayerController.uc
RetroIsoCamera.uc
RetroInventoryManager.uc
RetroCameraProperties.uc
MyPawn.uc
TestZombieBot.uc
TestZombiePawn.uc

The DarrenPawn Class

CustomGame.uc
CustomPlayerController.uc

The Darren package containing my character

Darren.upk

The test level

Amazing08.upk

Have fun!

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