I was asked by one of my students about applying Toon shading onto the Terrain. I didn’t have an example then, but since I’ve had a little time to look into Unity 4 when I discovered the opportunity to apply a normal map to the terrain. This is done through creating a new shader and setting it to Nature/Terrain/Bumped Specular.
Then it occurred to me, “Can I apply the Toon Shader?”
Yes, yes I can.
First update in 18 months…